UX design
fromMedium
2 hours agoRethinking the shape of design teams in an AI world
Organizations must adopt a dual transformation model to balance innovation and foundational mastery in design processes disrupted by AI.
Tom Prochaska distinguished himself in many mediums: He was a masterful printmaker, an intuitive painter, a builder of papier-mâché figures, a creator of fused glass panels, and graphite-on-paper drawings.
The Cinema of Dreams is the beating heart of our temporary creative ecosystem - part installation, part screening room, entirely its own world. It invites audiences to explore movies, short films, and video interviews that celebrate ideas that dare to dream.
Disney's standards for production quality are second to none, every single detail of a film finely tuned for an immersive experience... Infinity Vision certification extends that commitment to the theaters themselves, representing a shared effort between The Walt Disney Studios and the exhibition community to help audiences quickly find the very best screens in their area.
Sabahs are made entirely by hand from 100% leather in either Texas or Turkey—two regions with distinct yet deeply rooted relationships to the material. The result is a shoe that varies subtly from pair to pair, even within the same size.
'At the Piccolo Teatro Studio Melato, we have envisioned a series of spaces that express the restorative power of water, creating exquisite moments of transcendence,' explains Flowers.
The Olympus Perspective Playground operates as a fully built system, where walls, lighting rigs, circulation paths, and signage are developed together with each installation, creating a continuous spatial script.
ArtsLink is envisioned as an essential community resource that aims to increase visibility, spur audience engagement, and strengthen the local arts and culture ecosystem.
The entire indoor journey, from entry to elevator to the 100th floor, has been reimagined as a multi-sensory, immersive environment. The overhaul comes via a collaboration between experiential design firm Journey, multimedia studio Moment Factory and NYC-based design outfit SOFTlab.
The dream is the confusion machine I didn't have to build, a space where perception slips beyond authorship. Within Communal Dreams, influence operates as a subtle signal rather than a directive force.
Maze by Sabine Marcelis features soft, inflated, gently curving stacked arcs inspired by the natural contours of the Coachella Valley, shifting in color from pale yellow to deep red. The installation provides shaded refuge and an immersive terrain, encouraging visitors to meander and discover nooks for rest and glimpses of the stages.
The curators of Greater New York really captured the energy of the city well - not the out-of-towner's New York with its glossy surfaces, brands, and trendy fare, but the gritty New York that's always in the process of formation, that rejects surface in favor of rawness.
Much of Instagram's video content is organized around transformation-the virtual magic of the before-and-after and clips that show cause and effect. A person makes pasta from scratch in 20 seconds via edits that compress time-intensive labor.
A circular concrete ring forms a defined boundary, incorporating a landing and three steps that lead into a contained field of refined sand. At the center of this ring rises a tall cone clad in polished mirrored steel. The composition establishes a clear geometric contrast between the horizontal plane of sand and the vertical reflective surface.
Inside NYC-based artist Mark Dorf's project Late Pastoral, the ecological world is trapped in a rear-illuminated print. It's real - but something is off, it's been digitally altered, data-noise clutters images of glowing plant life. Shaped by the pervasive influence of technology, design and the rhythms of digital connectivity, even nature becomes at one with the unreal. Non-human nature is the main thesis of Mark's wide-spanning digital art works, offering reflections on our digital age.