One of the most popular elements of Call of Duty: Black Ops 7's multiplayer beta has been its "open" playlists, which only include "minimal skill consideration," or, in essence, little or no SBMM. Now, Activision has confirmed that this will be the default for Black Ops 7 multiplayer at launch, and it's something that some part of the audience has been requesting for years.
This planned update also includes adjustments to the automatic doors on the multiplayer maps. Black Ops 7 removed the manual doors from recent Call of Duty games and added automatic doors, and these open either when players get close or when someone shoots them. It's uncertain what changes can be expected for the doors, but it's possible this is related to the sensitivity of the sensors or the speed at which they open.
Rebirth Island. Haven's Hollow The map takes place in Liberty Falls, which is the town from Black Ops 6 Zombies prior to the zombie outbreak. Given that timeline, the map doesn't include a zombies aesthetic and instead has a more vibrant color tone, along with many points of interest to explore. The map was designed and developed by High Moon Studios.
Call of Duty: Next, Activision's annual Call of Duty reveal event, is coming today, September 30, promising news and updates on Black Ops 7's multiplayer, Zombies, and campaign. We're also expecting updates on what's next for the battle royale game Call of Duty: Warzone. It's a major event for one of the biggest FPS franchises out there, and it'll be streamed live for everyone to watch.
While we don't know the exact names of a small handful of the weapons in Black Ops 7 just yet, thanks to a new gameplay trailer and accompanying blog post, we can now provide the specifics around the guns and other weapons available in the new Call of Duty game. There's also a new feature coming to Loadouts--Overclocking--that allows you to supercharge your gear and unlock certain enhancements during matches, including faster Field Upgrades, reduced Scorestreak costs, and more dangerous equipment.