Call of Duty: Black Ops 7 review hallucinogenic romp through dystopia is stupidly pleasurable
Briefly

Call of Duty: Black Ops 7 review  hallucinogenic romp through dystopia is stupidly pleasurable
"This time it is set in a dystopian 2035 where a global arms manufacturer named the Guild claims to be the only answer to an apocalyptic new terrorist threat but are things as clearcut as they seem? The answer, of course, is a loudly yelled noooo! Black Ops is the paranoid, conspiracy-obsessed cousin to the Modern Warfare strand of Call of Duty games, a series inspired by 70s thrillers such as The Parallax View."
"The campaign mode, which represents just a quarter of the offering this year, is a hallucinogenic romp through socio-political talking points such as psychopathic corporations, hybrid warfare, robotics and tech oligarchies. The result is a deafening onslaught of massive shootout set-pieces in exotic locations, as the four lead characters members of a supercharged spec-ops outfit are exposed to a psychotropic drug that makes them relive their worst nightmares."
Black Ops 7 is set in a dystopian 2035 where a global arms manufacturer called the Guild positions itself as the only solution to a new apocalyptic terrorist threat, while underlying conspiracies complicate matters. The campaign, about a quarter of the game's content, channels paranoid, 1970s-style thrillers and Vietnam-era concerns about rogue intelligence and psy-ops. Players experience a hallucinogenic series of socio-political scenarios involving psychopathic corporations, hybrid warfare, robotics and tech oligarchies. Four spec-ops protagonists repeatedly undergo psychotropic-induced nightmare relives amid massive shootouts, advanced weaponry, gadgets and brisk banter. The campaign concludes with Endgame, a co-op PvE mode offering MMO-inspired missions in the city of Avalon.
Read at www.theguardian.com
Unable to calculate read time
[
|
]