CoD: Black Ops 7 And Warzone Update Won't Make Zombies Players Happy
Briefly

CoD: Black Ops 7 And Warzone Update Won't Make Zombies Players Happy
"A few bugs are squashed for Season 1's new Astra Malorum Zombies map. The patch notes address an issue where Oscar could become stuck in the starting area, and it also fixes the map's new LGM-1 Wonder Weapon, which could sometimes fire with unintended behavior when paired with certain GobbleGums and the Frenzied Fire augment. Unfortunately, this also affects a strategy players were using to help make the Wonder Weapon more powerful during the tough boss fight for Astra Malorum."
"For multiplayer, the developer patches locations where players could leave the intended playspace on the following maps: Standoff, Fate, Scar, Paranoia, and Toshin. The update also corrects an issue that previously prevented One in the Chamber from being selected as a game mode in private matches, and it addresses a bug that prevented the loading-screen stats from being displayed in the 20v20 Skirmish mode."
An update fixes bugs in Black Ops 7 and Warzone, including issues on the Astra Malorum Zombies map. The update prevents Oscar from becoming stuck in the starting area and corrects unintended firing behavior of the LGM-1 Wonder Weapon when paired with certain GobbleGums and the Frenzied Fire augment. It also stops completion rewards from being granted when the Astra Malorum boss encounter is failed. Multiplayer exploit locations on Standoff, Fate, Scar, Paranoia, and Toshin are patched. One in the Chamber can again be selected for private matches and loading-screen stats display properly in 20v20 Skirmish. Endgame campaign exotic progression and Mega Punch melee issues are fixed. The Heartbeat Sensor detection range increases from 15 to 60 meters and ping sweeps are smoothed.
Read at GameSpot
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