Here's How Street Fighter 6 Nailed The Jacked Look Of Its Fighters' Bodies
Capcom referenced real-life models for Street Fighter characters' diverse body types to accurately depict muscle and fat distribution in-game. [ more ]
How to sculpt a reptilian creature using ZBrush, Maya and Substance 3D
ZBrush is a crucial tool in the 3D character creation pipeline, enabling artists to sculpt intricate details and textures to bring characters to life. [ more ]
Hades II Is Addressing The First Game's Lack Of Body Diversity
Hades II introduces body diversity, including a heavier-set character with a disability, challenging the standard of divine perfection in character design. [ more ]