'GTA 6' CEO Feels 'Really Good' About The 2025 Release DateGrand Theft Auto 6 is set for a fall 2025 release, with Take-Two Interactive expressing confidence despite historical delays.
Take-two's earnings breakdown - London Business News | Londonlovesbusiness.comTake-Two's revenue primarily stems from digital game sales, echoing the shift in gamer preferences towards mobile platforms.
'GTA 6' CEO Feels 'Really Good' About The 2025 Release DateGrand Theft Auto 6 is set for a fall 2025 release, with Take-Two Interactive expressing confidence despite historical delays.
Take-two's earnings breakdown - London Business News | Londonlovesbusiness.comTake-Two's revenue primarily stems from digital game sales, echoing the shift in gamer preferences towards mobile platforms.
GTA 6 Release Date Might Be Coming Into FocusBorderlands 4 launches on September 23, 2025, prompting speculation about its timing relative to the anticipated release of GTA 6.
CEO of Grand Theft Auto Publisher Slams AI Hype in Gaming IndustryAI's role in gaming is overstated; it complements, but does not replace, human creativity according to Take-Two CEO Strauss Zelnick.
Former Annapurna leads take charge of Take-Two's discarded indie gamesPrivate Division's games are now managed by a new company formed by former Annapurna Interactive employees and Haveli Investments.
Pushing Buttons: With creative developers shutting everywhere, the future of games looks bleaker and boringTake-Two Interactive announced a 5% staff reduction, affecting 580 employees, prompting closures of Intercept Games and Roll7, despite the company's highly profitable games like Grand Theft Auto.
GTA 6 Release Date Might Be Coming Into FocusBorderlands 4 launches on September 23, 2025, prompting speculation about its timing relative to the anticipated release of GTA 6.
CEO of Grand Theft Auto Publisher Slams AI Hype in Gaming IndustryAI's role in gaming is overstated; it complements, but does not replace, human creativity according to Take-Two CEO Strauss Zelnick.
Former Annapurna leads take charge of Take-Two's discarded indie gamesPrivate Division's games are now managed by a new company formed by former Annapurna Interactive employees and Haveli Investments.
Pushing Buttons: With creative developers shutting everywhere, the future of games looks bleaker and boringTake-Two Interactive announced a 5% staff reduction, affecting 580 employees, prompting closures of Intercept Games and Roll7, despite the company's highly profitable games like Grand Theft Auto.
GTA 6 Could Make $3 Billion In First Year AloneGTA VI is projected to earn over $3 billion in its first year, driven by immense hype and preorder sales.
GTA 6 is projected to make over $1 billion in pre-orders, and double GTA 5's first year, no doubt letting a bunch of suits buy ten car garages they don't needGTA 6 is expected to significantly outperform its predecessor, with massive pre-sales and revenue projections.
GTA 6 Boss Discusses Long Wait And How AI Won't Replace "Creative Genius" Of HumansTake-Two's Strauss Zelnick emphasizes the importance of human creativity and the pursuit of perfection, explaining the long wait for GTA VI.
GTA 6 Costing As Much As $100 Could Help Video Game Industry Rebound In 2025, Analyst SaysGTA VI's potential pricing impact may significantly alter the video game industry's revenue landscape and pricing strategy.
GTA 6 Could Generate Over $1 Billion From Pre-Orders Alone, Analysts SayGTA 6 is projected to generate over $1 billion in pre-orders and $3 billion in revenue within its first year, setting new records.
GTA Parent Company Boss Discusses AI And How "Machines Don't Learn"AI is seen as a digital tool that will enhance efficiency but not reduce employment, according to Take-Two's Strauss Zelnick.
GTA 6 Could Make $3 Billion In First Year AloneGTA VI is projected to earn over $3 billion in its first year, driven by immense hype and preorder sales.
GTA 6 is projected to make over $1 billion in pre-orders, and double GTA 5's first year, no doubt letting a bunch of suits buy ten car garages they don't needGTA 6 is expected to significantly outperform its predecessor, with massive pre-sales and revenue projections.
GTA 6 Boss Discusses Long Wait And How AI Won't Replace "Creative Genius" Of HumansTake-Two's Strauss Zelnick emphasizes the importance of human creativity and the pursuit of perfection, explaining the long wait for GTA VI.
GTA 6 Costing As Much As $100 Could Help Video Game Industry Rebound In 2025, Analyst SaysGTA VI's potential pricing impact may significantly alter the video game industry's revenue landscape and pricing strategy.
GTA 6 Could Generate Over $1 Billion From Pre-Orders Alone, Analysts SayGTA 6 is projected to generate over $1 billion in pre-orders and $3 billion in revenue within its first year, setting new records.
GTA Parent Company Boss Discusses AI And How "Machines Don't Learn"AI is seen as a digital tool that will enhance efficiency but not reduce employment, according to Take-Two's Strauss Zelnick.
Zynga sues over copycat puzzle game that's topping its original in downloadsZynga is suing AdOne for allegedly copying its game Screw Jam with a similar release, Screw Pin Jam Puzzle, causing market confusion.
Two much-loved Roll7 games have been delisted on Steam and XboxOlliOlli World and Rollerdrome have been delisted from Steam and Xbox, following the closure of Roll7 and changes in ownership.
Take-Two Reportedly Kills Another GTA Fan ProjectThe Liberty City Preservation project was taken down due to pressure from publisher Take-Two, despite excitement from the community for its ambitious recreation.
GTA Vice City: Next-Gen Edition Mod Looks Amazing, But Might Not Be Around LongThe modding group Revolution Team successfully ported Vice City content into GTA 4, now allowing standalone play despite publisher resistance.
Take-Two Reportedly Kills Another GTA Fan ProjectThe Liberty City Preservation project was taken down due to pressure from publisher Take-Two, despite excitement from the community for its ambitious recreation.
GTA Vice City: Next-Gen Edition Mod Looks Amazing, But Might Not Be Around LongThe modding group Revolution Team successfully ported Vice City content into GTA 4, now allowing standalone play despite publisher resistance.
GTA 6 On Xbox Series S: "I'm Not Really Worried," Take-Two Boss SaysTake-Two is confident it can support GTA VI across different platforms without sacrificing quality.
The GTA 6 Trailer Was Released One Year Ago Today, And Fans Are Still Waiting For Anything MoreRockstar Games has not updated fans on GTA VI despite high anticipation after the first trailer a year ago.
GTA VI Release Confirmed for Fall 2025 | stupidDOPEGTA VI is set for a fall 2025 release, generating immense excitement after over a decade since GTA V's launch.
GTA 6 On Xbox Series S: "I'm Not Really Worried," Take-Two Boss SaysTake-Two is confident it can support GTA VI across different platforms without sacrificing quality.
The GTA 6 Trailer Was Released One Year Ago Today, And Fans Are Still Waiting For Anything MoreRockstar Games has not updated fans on GTA VI despite high anticipation after the first trailer a year ago.
GTA VI Release Confirmed for Fall 2025 | stupidDOPEGTA VI is set for a fall 2025 release, generating immense excitement after over a decade since GTA V's launch.
GTA 6 Performance Issues on Xbox Series S Not a Concern for Take-TwoTake-Two's CEO expresses confidence in GTA 6's performance on Xbox Series S, emphasizing adaptability to various platform capabilities.
GTA 6 And Borderlands 4 Won't Be Released Close To Each Other, Take-Two Boss SaysTake-Two Interactive is spacing GTA 6 and Borderlands 4 releases to optimize their success, signaling a thoughtful release strategy.
GTA 6 Performance Issues on Xbox Series S Not a Concern for Take-TwoTake-Two's CEO expresses confidence in GTA 6's performance on Xbox Series S, emphasizing adaptability to various platform capabilities.
GTA 6 And Borderlands 4 Won't Be Released Close To Each Other, Take-Two Boss SaysTake-Two Interactive is spacing GTA 6 and Borderlands 4 releases to optimize their success, signaling a thoughtful release strategy.
Borderlands Movie May Have Bombed, But It Still Helped Sell More GamesThe Borderlands movie disappointed at the box office but indirectly boosted video game sales, illustrating potential benefits of film adaptations.
Kerbal Space Program publisher Private Division has been sold to a mystery buyerTake-Two has transitioned to focus on larger AAA projects following the sale of its boutique label Private Division.
Grand Theft Auto 6 Is Still On Track For Fall 2025 ReleaseGTA 6 is on track for a fall 2025 release, focusing on creating a unique gaming experience rather than just fixing bugs.
Gaming giant Take-Two is in talks to sell its Chartboost adtech divisionTake-Two Interactive is selling Chartboost to refocus on premium gaming assets.
A Game Based On GTA Vice City's Worst Mission Temporarily Snuck Onto The PSN StoreHeliCity Demolition Man was removed from the PS4 store for being an unlicensed remake of a Grand Theft Auto Vice City mission.
Gaming giant Take-Two is in talks to sell its Chartboost adtech divisionTake-Two Interactive is selling Chartboost to refocus on premium gaming assets.
A Game Based On GTA Vice City's Worst Mission Temporarily Snuck Onto The PSN StoreHeliCity Demolition Man was removed from the PS4 store for being an unlicensed remake of a Grand Theft Auto Vice City mission.
Take-Two Looks at GTA 6, Other New Games to Boost Bookings in Next 2 YearsTake-Two anticipates significant growth in future net bookings, driven by Grand Theft Auto VI's release.
Embracer Sells Borderlands Maker Gearbox For Less Than Half Of What It PaidGearbox Software sold to Take-Two Interactive for $460 million, a significant loss for Embracer Group.Embracer Group retains certain parts of Gearbox's business and other companies in the deal, aiming for positive cash flow.
Take-Two Looks at GTA 6, Other New Games to Boost Bookings in Next 2 YearsTake-Two anticipates significant growth in future net bookings, driven by Grand Theft Auto VI's release.
Embracer Sells Borderlands Maker Gearbox For Less Than Half Of What It PaidGearbox Software sold to Take-Two Interactive for $460 million, a significant loss for Embracer Group.Embracer Group retains certain parts of Gearbox's business and other companies in the deal, aiming for positive cash flow.
Embracer has sold Gearbox to Take-Two for $460mEmbracer Group sells Gearbox to Take-Two Interactive for $460mOnly part of Gearbox transferred to Take-Two, the rest will stay with Embracer.