CEO of Grand Theft Auto Publisher Slams AI Hype in Gaming Industry
AI's role in gaming is overstated; it complements, but does not replace, human creativity according to Take-Two CEO Strauss Zelnick.
Pushing Buttons: With creative developers shutting everywhere, the future of games looks bleaker and boring
Take-Two Interactive announced a 5% staff reduction, affecting 580 employees, prompting closures of Intercept Games and Roll7, despite the company's highly profitable games like Grand Theft Auto.
GTA 6 Is Aiming For "Perfection," Take-Two Says
Take-Two Interactive aims for perfection with the release of Grand Theft Auto VI, prioritizing polish over rushing the game to market.
The anticipation for Grand Theft Auto VI is much higher than it was for the release of Grand Theft Auto V in 2013.
CEO of Grand Theft Auto Publisher Slams AI Hype in Gaming Industry
AI's role in gaming is overstated; it complements, but does not replace, human creativity according to Take-Two CEO Strauss Zelnick.
Pushing Buttons: With creative developers shutting everywhere, the future of games looks bleaker and boring
Take-Two Interactive announced a 5% staff reduction, affecting 580 employees, prompting closures of Intercept Games and Roll7, despite the company's highly profitable games like Grand Theft Auto.
GTA 6 Is Aiming For "Perfection," Take-Two Says
Take-Two Interactive aims for perfection with the release of Grand Theft Auto VI, prioritizing polish over rushing the game to market.
The anticipation for Grand Theft Auto VI is much higher than it was for the release of Grand Theft Auto V in 2013.