In an interview with Polygon ahead of the release of Wanderstop, Davey Wreden discusses the show's deep character narratives, focusing on the protagonist Alta, a troubled fighter. Influenced by empathetic shows like Better Call Saul and BoJack Horseman, the game's story navigates moral complexities without casting judgment. Alta's journey takes her to a tea shop run by Boro, who offers her support and helps her find healing rather than attempting to change her. Wreden reflects on his own creative process, noting how Boro emerged as an essential character, revealing deeper personal themes.
Wreden stated that despite the protagonist Alta's troubles, the narrative avoids judgments. Instead, Boro, the tea shop owner, helps her achieve clarity and self-healing.
"Other mediums have had this figured out for a long time, that a story centered on a 'bad' person can still have a strong moral center," Wreden said, emphasizing character depth.
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