The article outlines a step-by-step guide to building a flag-guessing game with modular code structure. It begins with presenting flag emojis and a button interface, leveraging CSS for responsive design. The tutorial progresses by fetching data from a JSON file and implementing game logic, including answer checking and a shuffle function using the Fisher-Yates algorithm. As the project expands, it emphasizes the importance of code organization through modules, encouraging best practices in JavaScript for maintainability and clarity.
Incorporating emojis for flag representation simplifies our task, allowing developers to focus on functionality rather than design, while grids in CSS ensure responsiveness across devices.
The prototype begins with fetching the data from a JSON file, laying the foundation for a game that checks answers and uses the Fisher-Yates algorithm for shuffling.
As the app grows, organizing code into modules becomes essential to maintain clarity, moving functions like shuffle and loadCountries into separate files ensures better structure.
Utilizing export default for function declarations in a modular approach reinforces encapsulation, fostering maintainability of data and logic in our evolving game structure.
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