Diablo vs. Darkest Dungeon: RPG devs on balancing punishment and powerThe balance between empowerment and challenge is essential in RPG design.
Kingdom Come 2 Dev On Denying Instant Gratification, Elder Scrolls: Morrowind InfluenceKingdom Come: Deliverance 2 emphasizes player choice and exploration, inspired by classic Elder Scrolls games, with a deliberate avoidance of instant gratification.
Diablo vs. Darkest Dungeon: RPG devs on balancing punishment and powerThe balance between empowerment and challenge is essential in RPG design.
Kingdom Come 2 Dev On Denying Instant Gratification, Elder Scrolls: Morrowind InfluenceKingdom Come: Deliverance 2 emphasizes player choice and exploration, inspired by classic Elder Scrolls games, with a deliberate avoidance of instant gratification.