#game-marketing

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fromGameSpot
1 day ago

Hollow Knight: Silksong Already Has Over 5 Million Players After Just A Few Days, Analyst Says

Alinea's head of marketing analysis Rhys Elliot wrote on Substack that Silksong sold over 3 million copies on Steam in just three days. In addition, Elliot detailed that of the 5 million people playing the game, 1 million of them accessed it through Xbox Game Pass on console. All in all, it's "the single biggest indie launch we've ever tracked in that time period," per Elliot, especially factoring in the $50 million generated from Steam.
Video games
Video games
fromGameSpot
5 days ago

Titan Quest 2 Demo Was Rejected Two Decades Ago For Bizarre Reasons

Titan Quest 2 launched in early access, sold 300,000 copies in three days, and had been shelved years earlier after marketing rejected its demo using Emsense.
fromEngadget
2 months ago

Puzzle platformers, desktop aquariums and other new indie games worth checking out

An interesting story about Peak, a co-op climbing game, highlights how smart marketing and community engagement helped it sell over 2 million copies in just nine days.
Video games
Video games
fromwww.theguardian.com
2 months ago

The Maga-flavoured faux pas that shook the games industry

Game developers face challenges gaining visibility without large marketing budgets, as seen in 1047 Games' controversial marketing attempt that backfired during Summer Games Fest.
Video games
fromThe Verge
3 months ago

It's more than just a hat

1047 Games CEO Ian Proulx's controversial hat choice during Summer Game Fest sparked backlash and led to an apology for affecting the gaming community.
Marketing tech
fromVentureBeat
3 months ago

Forge launches GameLink and PayLink to test the market for direct-to-consumer games

Forge launches GameLink and PayLink to empower game developers with direct consumer engagement and enhance revenue through streamlined payment processing.
Video games
fromInverse
4 months ago

Nintendo Is Making One Big Change That Could Make Life Harder For Independent Games

The Nintendo Switch eShop now prioritizes revenue over downloads in its best-seller charts, impacting the visibility of indie games.
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