Nintendo is updating its eShop to change how games are ranked, now promoting those that generate the most revenue rather than the most downloads. This shift aims to limit the visibility of low-effort titles, often dubbed 'eSlop', which previously dominated charts due to cheap pricing and download numbers. However, this change could adversely affect legitimate indie games that may not generate as much revenue, as few appear in the top rankings, raising concerns for the indie gaming community on the platform.
Nintendo's latest eShop update now ranks sales by revenue generated instead of downloads, pushing low-effort games off the best-seller charts, yet affecting legitimate indie titles.
The Switch has become the preferred console for indie games, but the revenue-based ranking in the eShop could obscure many legitimate games from visibility.
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