fromArs Technica2 months agoWhy SNES hardware is running faster than expected-and why it's a problemThe slowest and fastest DSPs in Cecil's sample showed a clock difference of 234 Hz, or about 0.7 percent of the 32,000 Hz specification.Video games
Marketing techfromDigiday2 months agoHow traffic shaping tools powered by real-time demand insights are redefining programmatic efficiencyProgrammatic advertising spend is rising significantly, reaching $180 billion by 2025, but faces efficiency challenges in the supply chain.