PlayStation's Failed Sci-Fi Shooter Proves This Gaming Trend Is Finally Dead
Briefly

Concord faced tough odds from its May reveal, which didn't meet the lofty expectations of a PlayStation first-party title, and now suffers from low player engagement.
Despite being well-received in terms of balance and game design, Concord has struggled to retain players, peaking at only 697 concurrent users shortly after launch.
The game's poor reception serves as a warning for PlayStation and other developers about the risky nature of entering the saturated live-service market.
Firewalk Studios, despite its pedigree and resources, has found that a larger budget doesn't guarantee success in an environment that is increasingly intolerant of underwhelming live-service titles.
Read at Inverse
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