Rematch Devs Reiterate That Cross-Play Is Still A Priority As Game Takes Off
Briefly

Sloclap has prioritized cross-play functionality for Rematch, planned as a key feature but missing at launch. CEO Pierre Tarno confirmed ongoing work on social aspects like spectating and rematch calls. The team is also focused on improving core gameplay mechanics, such as modifiers for tackles and goalkeeping. Future features include clubs and tournaments to enhance competitive play alongside casual modes. While the roadmap remains fluid, the developers are committed to addressing bugs and balancing the game for a better player experience.
Sloclap confirmed that cross-play is still a "top priority" as the team works on fine-tuning Rematch and adding much-requested features like spectating friends' games.
CEO Pierre Tarno mentioned that cross-play and social features were supposed to ship with Rematch at launch, but were delayed as the team focused on fixing bugs.
Tarno outlined four core overhaul pillars for Rematch: social, core gameplay, competitive, and casual; emphasizing the importance of each in enhancing the player experience.
Future updates will include features like clubs, tournaments, and casual-friendly modes, although there is no concrete timing provided for their release.
Read at GameSpot
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