Aggro Crab faced challenges after completing their previous game, Another Crab's Treasure. They quickly began working on a sequel to Going Under but encountered creative vision differences that led to the project's loss of funding. Despite efforts to find a new partnership, the prototype did not meet expectations, leading to resentment within the team. Ultimately, Aggro Crab decided to cancel the project, prompting a reassessment of their sustainability and priorities, directing their focus toward creating something fun and invigorating to rekindle their passion for game development.
The prototype for a sequel to Going Under lost funding, revealing differences in creative vision that caused the team to feel resentment toward their work.
After canceling the project, Aggro Crab realized the importance of sustainability, pushing them to start small with something fun to reignite their passion.
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