Amid Twitter economics lesson, Larian dev says Baldur's Gate 3 and Divinity: Original Sin 2 were priced "below their value", due to "faith" in recouping costs
Briefly

Douse argues that many studios react to inflation by cutting costs in development and following trends, risking creativity and innovation in AAA gaming.
He suggests that game prices should reflect their quality and the development costs, which have risen significantly, necessitating a price adjustment.
Douse highlights that salaries constitute the bulk of game development costs, leading studios to reconsider pricing as inflation impacts their budgets.
He humorously notes that studios might be waiting for potential price shifts in major titles to justify increasing their own game costs.
Read at VG247
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