Visual Arts, a PlayStation studio, faced layoffs this week during a restructuring of Sony's U.S. game operations. The cuts primarily targeted employees involved in canceled projects, reflecting a trend of reducing development resources in costly U.S. locations. Longtime contributors with invaluable expertise were laid off, raising concerns about the potential loss of skill and talent in the industry. Following changes in Sony's leadership, including a new CEO, it appears the company is reevaluating its approach to game development and expenditures, particularly in the live service sector.
It was tough waking up to messages that many friends and former coworkers from PSVA were laid off this morning. The layoffs today hit hard.
This industry can be unpredictable, but the skill, experience, and passion of the people I worked with at PSVA are undeniable.
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