The past five years have seen seismic shifts in the mainstream industry, dominated by live service games like Fortnite and GTA Online, creating unpredictable market dynamics.
The success of live service games has compelled major publishers to scramble for their share, leading to several costly cancellations and thousands of layoffs in the industry.
In 2025, the lineup will mainly feature sequels which are familiar and anticipated, alongside the promise of innovative titles such as Death Stranding 2 and Civilization VII.
The brutal reality of the gaming industry is highlighted by the significant number of layoffs and studio closures resulting from the unsuccessful pursuit of live service models.
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