Marvel Rivals Developer NetEase Hit With Layoffs Over 'Organisational Reasons'
Briefly

Despite a successful launch with over 10 million players in the first 72 hours, the development team for Marvel Rivals at NetEase has been laid off. Game director Thadeus Sasser confirmed the layoffs via LinkedIn, expressing confusion over the industry's volatile nature. The decision by NetEase cited 'organisational reasons' related to streamlining the development team. This move has affected several key team members, including level designers Gary MacGee and Jack Burrows, raising concerns about job security in the gaming industry post-launch success.
This is such a weird industry... My stellar, talented team just helped deliver an incredibly successful new franchise in Marvel Rivals for NetEase Games...and were just laid off!
My team recently helped develop and launch Marvel Rivals, which turned out to be a bigger hit than any of us expected! Unfortunately my team was also laid off. Strange times all across the industry indeed.
Hey folks! Welp, just got laid off from my job working on Marvel Rivals with NetEase. Was an enormous pleasure to work with my American coworkers who join me in this sad culling.
We recently made the difficult decision to adjust Marvel Rivals' development team structure for organisational reasons and to optimise development efficiency for the game.
Read at Gadgets 360
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