Is this engine a new threat to Unreal Engine 5's dominance?
Briefly

"We essentially reinvented how you create these worlds, using machine learning technology using natural Earth data to generate these worlds from latent space," Greene says.
"The studio describes Melba as a dynamic machine-learning tool for environmental design technology, allowing users to explore a 200-million square mile space with eight unique biomes."
"There are several things that look impressive, notably the scale, and that this is real-time local simulation, all conducted on the user's GPU with no use of cloud services."
"Lighting, water, clouds, terrain variety and more will be added in the future, showing the potential for continued expansions in environmental detail and realism."
Read at Creative Bloq
[
|
]