"If you don't like it, don't buy it", former Sony Interactive boss says of Ghost of Yotei character design 'controversy'
Briefly

"If you don't like it, don't buy it. In fact, why not make the game you want yourself?" Shawn Layden emphasizes that games are created by teams who believe in their stories.
"Historical accounts show women, known as onna-musha, fought alongside samurai. Video games shouldn’t be limited just by historical facts; creativity should lead the way."
"Developers have the freedom to create what they want, and while a game might flop due to missteps, that doesn't restrict their creative expression."
Read at Creative Bloq
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