The game Conservas, designed by Scott Almes, immerses players in the fishing dynamics off Spain and Portugal, requiring them to balance profit with sustainability. Each month presents distinct marine life and economic goals that reflect real-world challenges. Players draw tokens representing various sea creatures and must manage resources wisely across three gameplay phases: catching at sea, converting the catch into profits on land, and engaging with changing market conditions, all fostering awareness about conservation and thoughtful resource management in marine ecosystems.
"In Conservas, players experience the balance of profit and sustainability, reflecting the real-world dynamics of fishing industries dependent on healthy ecosystems and mindful practices."
"The game illustrates the importance of maintaining a thoughtful approach to species conservation while navigating the economic demands of fishing for profit."
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