I suspect there will be a dual demand in gaming: one for AI-driven innovative experiences and another for handcrafted, thoughtful content. Striking the right balance between leveraging AI and preserving the human touch will be crucial.
With the industry as a whole taking losses following a surge in income during the COVID lockdowns, some companies have looked to AI as a way to turn the ship around.
The technology has a bad reputation among game developers due to its ability to potentially cost human jobs, as well as its 'soulless' qualities.
What we've seen so far is AAA video game developers and publishers experimenting with AI in a limited capacity, mirroring the current stances of industry high-ups.
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