If there was one thing was missing at launch, it was more immersive space travel. While not every game needs the seamless intergalactic flights of No Man's Sky, relegating something as grandiose as exploring the stars to a series of menus was something that constantly undermined Starfield's pacing. Visiting a planet in a different part of the galaxy, for instance, required several menus and clicks with multiple loading screens for before you set foot on the ground.
At SpaceVIP, we're not just facilitating space travel, we're curating transformative experiences that redefine luxury. Space isn't the future; it's the now. Engaging with it could be the greatest catalyst for human change, much like AI.
Klinta Locmele's Zero collection redefines space dining by addressing the unique challenges of eating in microgravity, making meals comfortable and familiar for astronauts.
Underwood's statement reflects her grounded perspective on fame and adventure, emphasizing how important her life on Earth is to her, preferring not to engage in space travel.