Hideo Kojima's latest game idea is his most ridiculous yet
Briefly

Hideo Kojima, renowned for his eccentric game design, plans to train for space travel to develop a game in orbit, highlighting his commitment to artistic innovation. His work includes breaking the fourth wall, notably in Metal Gear Solid, where players had to engage with real-world objects to progress. He made waves in gaming by audaciously replacing the main character mid-game in Metal Gear Solid 2, providing a poignant commentary on gaming tropes. Kojima consistently seeks to challenge norms, positioning games as a respected art form alongside films and literature.
Kojima aims to train for space travel and become the first person to create a game in orbit, demonstrating his dedication to innovative game design.
Kojima’s game design often involves breaking the fourth wall, such as having players use the game's real-world CD case to find clues.
He audaciously replaced the protagonist in Metal Gear Solid 2, challenging player expectations and commenting on the trend of lazy sequels.
Kojima is recognized for defying player expectations and pushing boundaries within the gaming industry, viewing games as an art form.
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