Sportfive's gaming department, which started with just three dedicated employees in 2016, has now expanded to a robust team of 80, highlighting the agency's commitment to the gaming sector.
I am very pleased to be partnering with Shift Up CEO Hyung-Tae Kim and all the employees. I sense strong synergy with CEO Kim, who is also an active creator, and I believe this is an ideal partnership that allows us to focus on creativity.
Remakes tend to be more exciting than remasters because the improvements often go beyond mere bumps in resolution or framerate. At best, studios reimagine classic experiences in exciting new ways, sand away rough edges, and somehow retain the intangible x-factors that made fans fall in love with these titles in the first place.
Some part of me feels that could just as easily be one of those mementos of Earth. That's because playing feels like stepping through time, which is neither a comment on the quality of its gameplay or its fidelity, both places in which it is no slouch. Rather, it's a comment on its essence.
Why does Hasbro keep shutting down studios instead of releasing games? Project Windless was the surprise hit out of last week's PlayStation showcase and its developers have been using genAI for the early development phase. And would it kill publishers to stop delisting old versions of their games? It's the latest edition of Morning Checkpoint, Kotaku 's daily roundup of gaming news, rumors, and culture.
Making games requires testing them. For microtransaction-fueled gacha games, that means putting your own money on the line to sample the merchandise. That's apparently what led Street Fighter 2 producer Yoshiki Okamoto to spend over $500,000 of his own money on his own game's loot boxes. Monster Strike is one of Japan's most lucrative gacha games and it's one Okamoto helped create after leaving Capcom in the early aughts.
According to Bloomberg, Sony decided to shut down the studio following "a recent business review." Around 70 employees will lose their jobs as part of the studio closure, which will officially happen in March. "Bluepoint Games is an incredibly talented team and their technical expertise has delivered exceptional experiences for the PlayStation community," Sony said in a statement to Bloomberg. "We thank them for their passion, creativity and craftmanship."