One of the greatest sins in video game design is when the developers put a cute animal into the game, but do not let you pet it. Crimson Desert yes-ands this desire by letting you pick up any kitten, cuddle them in your arms, and pet them as long as you like.
Last year changed the way many of us thought about software. It certainly changed the way I did. I spent much of 2025 building, probing, and questioning how to build software, and in many more ways what I want to do.
Hotel Barcelona embodies a distinct voice. The game comes from two industry auteurs, Hidetaka Suehiro and Goichi Suda, known for their unconventional games that push the medium into wacky territories. Over the years, Suehiro, who goes by Swery65, and Suda, popularly known as Suda51, have been the creative forces behind unique and bold video games that blend genres.
I haven't played Crimson Desert enough, but we had everything that I've seen from Crimson Desert in the plans for that game. It was signed with a big publisher that has a lot of famous IPs...And then they just changed business direction again and wanted to focus on their existing IPs instead of new ones. They broke up with us on a text message, which I will never forgive them for.
We believe we can respect each other as creators and make games together. And I think with Hyung-Tae, we can even enjoy the hard parts.... Seeing my own vision and ideals come into focus like this, and finding someone whose direction aligns so closely is something I've rarely experienced before in my career.
The former, a story about a traumatized boy defending a city from alien incursions using a biomechanical humanoid mecha in the hopes he will be able to understand himself and earn approval from others, is an apt point of reference for Control Resonant's protagonist Dylan Faden. Dylan, the brother of Federal Bureau of Control's director Jesse Faden, is a powerful parautilitarian who has abilities by way of a connection to an otherworldly entity called Polaris.
from its opening moments, it's clear that its creators and its director, Matt Johnson, are video game fans, and specifically fans of 16-bit RPGs. Johnson and his creative partner, Jay McCarrol, are also the creators of the viral Wii Shop Update Day video where they run down an impressive list of classic video game titles set to the tune of the Wii's Shop Channel music.
Square Enix is partnering with Google to integrate its AI large language model Gemini into Dragon Quest X, creating a Slime character that players can chat with. This character will respond with AI-generated text, offering tips, tricks, and advice as players navigate the game.
Some part of me feels that could just as easily be one of those mementos of Earth. That's because playing feels like stepping through time, which is neither a comment on the quality of its gameplay or its fidelity, both places in which it is no slouch. Rather, it's a comment on its essence.
It's now an online sci-fi extraction shooter in which players beam down to the planet Tau Ceti IV to scavenge for loot, carry out missions and potentially blast each other in the process. Its closest rival is Arc Raiders, which makes a similar use of stylised retro-futurism.
According to the trailer, the game takes place in a land called Philabieldia that's overrun by beasts, where humans must use a spell of safekeeping to keep their only remaining city, the Kingdom of Huther, safe from invasion. The titular Elliot is tasked with exploring a set of newfound ruins beyond the walls alongside his fairy companion Faie. Unknown to them, though, they will come across a door that will take them on a journey that spans thousands of years.
It's no secret that Cassette Boy is inspired by the classics. It's a top-down adventure game in the vein of a retro Legend of Zelda, while your home base is a small town like in an older Pokémon game, complete with a mom who is constantly wishing you well. The game's blocky 3D graphics evoke Minecraft, and you save at campfires that reset the world, like a FromSoft game.
The funniest co-op games always seem to involve some combination of chaotic countdown timers, awkward miscommunications, slapstick physics, or out-of-the-box ideas. Whether you're shouting at each other across the room in couch co-op or losing it over voice chat as everything falls apart, these games are designed to make you and your pals laugh, while still providing a solid gameplay experience.
Schrier goes on to say that 70 people will be affected by the closure of the studio, which Sony purchased in 2021 after a lengthy relationship in which BluePoint made several PlayStation-exclusive remasters/remakes, including Uncharted: The Nathan Drake Collection and a remake of Shadow of the Colossus. Sony themselves has confirmed the closure in a statement. The studio will officially shut its doors next month.
The gun stopped me. I did it again. Once again, the alien gun said no. When I tried once more, my weapon friend stopped me yet again...but warned that, next time, it wouldn't. If I wanted to interrupt this scripted moment and shoot the bad guy in the face, it would let me do that. And so I pulled that trigger again, and the game reacted, and I laughed.