Books
fromVulture
1 day agoTeen Angst, Online and IRL, in Dad Don't Read This
Teenage coming of age after personal computers often means spending time in digitized alternate realities with structured, cause-and-effect gameplay.
A push and spin toy they can push and *POP* to send little popcorns flying high. While they're being mesmerized by the fun sounds and little explosions, they will also be learning cause and effect, which is a great skill to start learning at a young age. Plus... "For me, I really like corn" (pls tell me this reference isn't already too outdated).
Gifts that encourage kids to explore and figure things out for themselves through play? Gifts that do not involve screens or videos or batteries, that do not flash or make annoying noises or 'talk' in a squeaky voice that sets the dog to barking? This is the gift you want to give. Easy to assemble, fun for adults to play with before wrapping, perfect for little kids upon opening.