The United Videogame Workers-CWA (UVW-CWA) has launched to unite gaming industry workers in the U.S. and Canada, focusing on empowering artists, designers, and programmers against layoffs. Debuting at the GDC event, the union is addressing the alarming rate of job losses, with one in ten developers laid off in 2024. The initiative includes a petition and a zine to raise awareness. As a direct-join union, it simplifies the joining process, aiming to strengthen collective worker power amidst ongoing tensions with major publishers like Microsoft and Activision.
The United Videogame Workers-CWA (UVW-CWA) aims to unite various roles in the gaming industry to empower workers in the face of widespread layoffs.
At GDC, the union debuted with a petition to garner support and a zine detailing its mission, signaling a collective stand against current layoffs.
This direct-join union allows workers to bypass traditional processes, reflecting a shift towards more accessible unionization in the gaming industry.
The ongoing disputes highlight the tensions between gaming workers and corporate interests, especially with recent union formations amid industry layoffs.
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