Wahey, Enotria: The Last Song devs confirm they're now "working closely" with Microsoft to bring the soulslike to Xbox "ASAP"
Briefly

"We would like to officially thank Phil Spencer and his team for reaching out to us so quickly and helping to resolve our situation," Jyamma wrote, "We would also like to thank our amazing community for all the support shown in recent days. Your voice has been heard loud and clear, and your commitment has been heartwarming."
"The power of the gaming community is unreal!" This sentiment underscores the influential role that player feedback and community support can play in the development and release processes, as Jyamma Games acknowledges the importance of their audience in resolving the communication issues with Xbox.
"We really want to release the game on Xbox asap, but with lack of communication on their side it is a hard task indeed," showcasing the challenges faced by developers in navigating corporate processes and the impact on release schedules.
"The game works fine on Series S and X, but we cannot go through the submission process and [Xbox] can take even 2 months to reply to us." This reflects the technical readiness of the game alongside the logistical hurdles that can impede timely releases.
Read at VG247
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