Until Dawn remake studio lays off staffers before the game's even out
Briefly

Ballistic Moon stated, "It is with deep regret and a heavy heart that we must make the tough decision to significantly scale down our team to secure the future of our studio." This decision follows their completion of the remaster development for Until Dawn for PS5 and PC, showcasing how the challenges within the gaming industry can impact even studios gearing up for new game launches.
Cassy Cornish shared her experience, stating, "Like many others in this wonderful but turbulent industry, I am sadly being made redundant from my role as a Junior Game Designer at Ballistic Moon. The team have been wonderful and I'm so excited for our game to release in October!" Her words reflect the bittersweet nature of the gaming industry where excitement for releases is often accompanied by job insecurities.
The trend of layoffs isn't isolated, as the article notes, "Ballistic Moon is just one of the latest in a long line of game studio and tech company layoffs. Take-Two Interactive, the studios behind Dead By Daylight, Destiny 2 and Marathon, and Humble Games have all seen staff cuts recently." This highlights an alarming pattern affecting the industry as a whole.
Read at Engadget
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