"From a multi-platform game development perspective, moving to Unreal Engine 5 would certainly be easier for the developer than porting across the existing Slipspace engine," said Digital Foundry's Rich Leadbetter via Eurogamer.
"Unreal Engine 5 is widely used in the video game industry, and there are more programmers experienced with that engine than programmers who are well-versed in Slipstream Engine."
"While switching to Unreal Engine 5 could lead to more titles being ported to PS5, that probably wasn't the primary reason behind the change."
"Microsoft has already indicated that it has plans to celebrate that milestone in 2026, which will coincide with the 25th anniversary of the original Xbox."
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