Two More High-Profile Games Say No To GenAI
Briefly

Two More High-Profile Games Say No To GenAI
"Rasmus Poulsen stated that it was decided based on a 'combined discussion between core executives' at IO Interactive that the team would not use generative AI for the James Bond game."
"Scott MacDonald confirmed that, 'We're not using generative AI in Subnautica 2 at all.' He described generative AI as an 'interesting technology,' but not suitable for their project."
"Design lead Anthony Gallegos mentioned, 'I think [Krafton] is smart enough to know that if we had to use those tools it could be disruptive to our process at this point.'"
Subnautica 2 and 007: First Light are set to release this month without the use of generative AI technologies. IO Interactive's Rasmus Poulsen stated that the decision was made by core executives. Scott MacDonald from Subnautica 2 confirmed that generative AI is not being used, despite Krafton's investment in AI tools. Design lead Anthony Gallegos emphasized that using AI tools could disrupt their development process. Both games are scheduled for early access and release in May, with some platforms facing delays.
Read at GameSpot
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