Roblox has reached over 100 million daily active users, growing significantly driven by its unique user-generated content and social platform. After exceeding second-quarter expectations, management anticipates a full-year revenue increase of 22% to 25%. The player base now includes a larger segment aged 13 and older, with 71.4 million daily active users in this age category. Engagement has surged to 27 billion hours, up 58% year-over-year. As users spend more time on the platform, they engage more financially through purchases of virtual currency and digital items.
Roblox's video game platform has crossed 100 million daily active users, with growth accelerated by its user-generated content strategy and user interactions.
Management expects full-year revenue growth between 22% and 25% year-over-year as the user base continues to expand, leading to increased platform engagement.
Older demographics are increasingly engaging with Roblox, with 71.4 million daily active users aged 13 and up, which positively influences overall revenue through spending.
Total hours engaged on the platform reached 27 billion in Q2, reflecting a 58% year-over-year increase, indicating users are willing to spend more time and money.
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