Split Fiction doesn't need to be original when the co-op play is this good
Briefly

Split Fiction, developed by Hazelight Studios, presents a co-op adventure where players Zoe and Mio confront a corporation that exploits creativity through generative AI. The game strings together various sci-fi and fantasy experiences, although it lacks cohesion in story and gameplay. Despite not doing anything particularly new, its execution and polish make the familiar gameplay enjoyable. The narrative serves as a parable about the industry's trend of monetizing creative works and the implications of generative AI tools in storytelling, highlighting the underlying issue of corporate greed in the arts.
In Split Fiction, players navigate through disparate sci-fi and fantasy environments, executing familiar gameplay through a polished co-op experience, while critiquing generative AI.
The game's narrative presents a heavy-handed parable about generative AI's impact on creativity, showcasing the industry’s current trend towards creative exploitation.
While Split Fiction may not offer new ideas, its execution shines with brilliance, making familiar gameplay enjoyable and engaging for players.
Zoe and Mio's adventure through the Rader Corporation critiques the corporatization of storytelling, forcing players to confront the greed that fuels the creative industry.
Read at The Verge
[
|
]