Sony has canceled two live-service PlayStation games, affecting studios Bend and Bluepoint, as they reassess their projects post a recent review, but stress team stability.
Bluepoint's canceled project was a God of War spinoff, highlighting how the studio shifted from remasters to live-service games, an unfamiliar territory that proved challenging.
Despite Sony's broader live-service ambitions, including 12 planned launches by March 2026, they faced setbacks with cancellations and studio closures, revealing the market’s volatility.
Sony's big push into live-service gaming was initially met with enthusiasm following its acquisition of Bungie, but struggles with execution suggest difficulties ahead.
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