The last few weeks have convinced me that shorter games not only enhance my gaming experience but also allow me to enjoy and finish titles.
Finishing a game provides a triumphant feeling, transforming an experience into a narrative arc with rising and falling actions that I crave.
Most notable game releases have become excessively large, making it increasingly difficult to find the time needed to complete them and, thus, diminishing my gaming experience.
The industry's idea that bigger is better is flawed; shorter games can reignite player interest by providing fulfilling experiences that can be completed.
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