Sci-Fi Extraction Shooter Lasted Three Weeks Before Announcing Shutdown
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Sci-Fi Extraction Shooter Lasted Three Weeks Before Announcing Shutdown
"The Cube, Save Us, released March 18, was one of the ten most popular titles during last October's Steam Next Fest, boosting its wishlists and audience expectations. However, just three weeks later, it was announced that the game would shut down due to poor performance."
"The game currently sits at nearly 70-percent negative reviews on Steam, with a peak of just 5,177 simultaneous players on launch day, never matching that number again. Player counts have dwindled to the low hundreds after only three weeks."
"It's telling that The Cube, Save Us has not received a single review from recognized gaming sites, nor even a user rating on Metacritic, indicating a lack of visibility and interest in the game."
The Cube, Save Us, a free-to-play extraction shooter, is shutting down just weeks after its March 18 release due to poor reviews and low player counts. Despite a promising demo during Steam Next Fest, the game received nearly 70% negative reviews and peaked at only 5,177 players on launch day. Player engagement quickly dwindled to the low hundreds, and the game lacked coverage from recognized gaming sites. The situation reflects a troubling trend in the live-service game industry, where many projects fail despite significant development efforts.
Read at Kotaku
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