Overwatch 2 Needs To Leave Quick Play Alone
Briefly

In an upcoming patch, the team will remove hero limits, which restrict teams from using multiple of the same hero, even in role-locked modes, to which I say: please don't.
This change was meant to allow those heroes' damage output outpace healing in order to get more kills, but after utilizing it for the first half of season nine, Blizzard will be adjusting it to a 15 percent healing reduction to give support heroes a fighting chance.
Read at Kotaku
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