The big reason for the failure of any so-called 'WoW killer' is that World of Warcraft delivered an unparalleled gaming experience that competitors could never replicate. The sheer quality of the game was a significant barrier, making it nearly impossible for any other MMO to dethrone its status.
As I witnessed through the years, developers poured resources into creating games that they believed would fulfill the promise of being 'the next World of Warcraft.' Yet, what they underestimated was not just WoW's nostalgic grip on players but also its continuous evolution and community engagement that kept players hooked.
Collection
[
|
...
]