Monster Hunter Now is designed for a rare subset of players; core gamers that play on mobile. Unlike most mobile games, it offers unintrusive monetisation practices.
Kawai highlights the balance between business strategy and player enjoyment. He emphasizes that enjoyment must come first, not profit, creating a supportive environment for gamers.
Despite growing monetisation options, for dedicated players like myself, they feel additional. After 400 hours of play, I’ve only spent about £27 on the game.
The game's philosophy prioritizes a dedicated gaming experience. While monetization is not absent, it is structured to enhance rather than exploit gameplay.
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