Is Unreal Engine 5 still too advanced for PC games?
Briefly

Unreal Engine 5 has emerged as a preferred game engine due to its advanced features, yet performance issues persist on PC platforms. While next-gen consoles handle the engine's demands effectively, many PCs struggle due to hardware limitations, particularly with features like Nanite and Lumen. Developer Bryan Heemskerk emphasizes that current GPUs fall short for optimal performance, suggesting a wait for future hardware improvements, likely around 2026-2027. He also points out that many developers might find older engine versions more suitable if not utilizing Unreal Engine 5's full capabilities.
Unreal Engine 5 shows promise for game developers, but its performance issues on PCs highlight a gap in hardware capabilities requiring a wait for newer components.
Bryan Heemskerk notes Unreal Engine 5 is "two GPU generations off being performant" on PCs, suggesting hardware improvements are needed for optimal usage.
Consoles benefit from dedicated IO controllers for smooth performance, while PCs encounter significant data bottlenecks, affecting gameplay experience.
Heemskerk argues using older engine versions may be advisable if full feature usage of Unreal Engine 5 is not intended.
Read at Creative Bloq
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