Incredibly Expensive Video Games Are Not Necessary And Contribute To Job Losses, Exec Says
Briefly

Matthew Karch, founder of Saber Interactive, emphasizes that the era of extremely costly AAA games, often exceeding $200 million, may be declining. He associates these high production costs with increased job losses in the industry, attributing economic conditions and market consolidation as significant factors. Karch criticizes the $70 price point for games, suggesting it may be unfair, and promotes affordable successful titles like Helldivers 2, which launched at $40. He believes the industry's contraction will lead to a shortage of content despite ongoing demand, highlighting the need for reevaluation of gaming budgets and pricing strategies.
I think that the age of the $200 million, $300 million, $400 million AAA game is on its way out. I don't think it's necessary. I don't think it's appropriate.
I don't know how best to put it....I think if anything has contributed more to the loss of jobs, it's the multi-hundred million dollar budget.
The consolidation that's been going on in the industry is gonna hurt that as well, and the costs and the turmoil that the industry has been going through.
I would prefer not to charge that much and believe it's almost not fair to do so. Helldivers 2, launched at $40, is a huge success.
Read at GameSpot
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