The upcoming Lego Horizon set, releasing on March 1, exemplifies the collaborative trend of Lego and video games. Design director Stephane Varrault highlights how working with Lego encourages creative abstraction, while senior model designer Joseph Kyde faced unique challenges translating the game's Shell-Walker into Lego form. Along with detailed, poseable machines like the Sawtooth, the set includes key character minifigures, offering fans a chance to create personalized storylines. This collaboration marries fun, creativity, and problem-solving in innovative ways.
"Working with Lego bricks and trying to replicate all the machines in this universe forces you to think about abstraction. Abstraction is good for a designer because you start to think about the essence of fun."
"The hexagonal cargo pod was an extremely challenging build to make out of Lego elements... it was one of my favorite examples of a problem-solving exercise for this set."
"They are very detailed, and you can also pose and animate them. Having that ability to make your own storylines from this incredible Lego set is a brilliant opportunity."
Collection
[
|
...
]