How AI copilots reshape game development: Coplay's CEO
Briefly

AI tools are advancing within the gaming industry, particularly in game engine development. Coplay, an AI platform for Unity developers, has taken significant steps by maintaining the open-source Unity Model Context Protocol (MCP) server and launching Orchestrator Mode. These developments aim to automate repetitive tasks, enhancing efficiency in game creation. As AI's role grows, questions arise regarding its integration into workflows, the support for open-source tools, and the implications for developer skills. The MCP server, previously developed by Justin Barnett, facilitates AI communication within Unity, allowing for greater automation.
"We've admired what Justin built with Unity MCP and how the community has rallied around it. By stepping in as its official steward, we're helping ensure that Unity developers have a reliable and continually improving gateway to AI-powered workflows, whether they use Coplay or not."
"Game developers spend roughly half their time in code and the other half inside a game engine like Unity. While engines are powerful, they often have deeply nested, point-and-click interfaces that hinder efficiency."
Read at Developer Tech News
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