"If you really break Halo down, there have been two very distinct chapters. Chapter 1 - Bungie. Chapter 2 - 343 Industries. Now, I think we have an audience which is hungry for more."
"Halo Studios will be switching away from its proprietary Slipspace Engine to Unreal Engine 5, something that was first reported to be happening almost exactly two years ago now."
"The video talks about Project Foundry, a research project revolving around seeing what Halo looks like on Unreal Engine, which has apparently been worked on for the past two years."
"There are apparently multiple [games] in the works, with extra teams being set up to work on them - just don't expect to see any of them yet."
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