
"As we sit in the comfortable denial that lets us believe it's games like Arc Raiders and Battlefield 6 that are the most popular out there, earning the most attention and the most play time from the most players, pesky reality maintains its own truth, in which truly gargantuan numbers of people are playing Roblox and Fortnite fan-games you've likely never heard of."
"The game manifested in Fortnite as Steal the Brainrot in July of last year and immediately became one of the most popular player-created games, doing a lot to raise awareness that Fortnite even offered such options for creators. But until this weekend, it could only offer a money-less simulacrum. Within 24 hours of a change to the game's regulations allowing microtransactions in user-created games, as reported by IGN, Steal the Brainrot was charging 4,900 V-Bucks (around $35) for the "Lucky Rot" bundl"
Roblox and Fortnite fan-made experiences are attracting extraordinarily large player counts. Fish It! on Roblox recorded nearly 28 million players in a day and 1.4 million concurrent users. Fortnite's player-created Steal the Brainrot reached a record 1.09 million concurrent players. The original Brainrot game, inspired by an Italian meme, previously peaked at 25 million concurrent users. Gameplay allowed players to buy or steal creatures that generated in-game currency, producing strong emotional reactions among players. Recent Fortnite rule changes permit microtransactions in creator-made games, enabling expensive purchases and introducing gambling-like mechanics.
Read at Kotaku
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