Crysis 4 put "on hold", as Crytek says it "determined layoffs that layoffs are inevitable to move forward" and parts with roughly 15% of staff
Briefly

Crytek has announced the postponement of Crysis 4 development and a 15% reduction in its workforce, translating to about 60 employees laid off. This decision reflects ongoing financial challenges within the gaming industry. Despite the layoffs, the company states its commitment to the continued operation and expansion of Hunt: Showdown 1896. Crytek recognizes the hardships faced by its teams and is providing severance packages and career assistance to those affected. The overall aim is to ensure the financial sustainability of the studio while navigating complex market conditions.
We are deeply appreciative of the hard work of our talented teams. After putting the development of the next Crysis game on hold, we have been trying to shift developers over to Hunt: Showdown 1896.
Like so many of our peers, we aren't immune to the complex, unfavourable market dynamics that have hit our industry these past several years, which forced us into layoffs.
Even after ongoing efforts to reduce costs, we have determined that layoffs are inevitable to move forward. Crytek will offer affected employees severance packages and career assistance services.
Read at VG247
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