In the humorous indie RPG titled "The RPG," developer Dionysus Acroreites turns common bugs in Bethesda games into intentional gameplay features. The game opens with a recognizable darkly humorous scene inspired by Skyrim, where players encounter a glitchy dragon that can disrupt normal gameplay. Rather than being viewed as detriments, these bugs symbolize a unique design choice aiming to create an engaging experience. The project, a solo endeavor, showcases Acroreites' versatility as he manages it alongside a senior game development position while navigating the industry's evolving landscape post-COVID.
"I'm a huge fan of the RPG genre, but I wanted to make a game which encourages the bugs that in developers' eyes are usually immersion-breaking and frustrating."
"When you do fight him, he'll do weird things to you like flip your camera upside down, or disable the UI."
"There's a whole dungeon that's like a twisted Disneyland for adventurers to gon raid to kill monsters and get loot, but there are workers in the dungeon..."
"I prefer this way of working, and I see that this trend is going up with the rise in cost of development along with the difficulty of getting investments."
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