Activision's Call of Duty HQ confirms the use of generative AI tools in game asset development, following Valve's push for transparency in AI usage among developers. This came after reports of AI-generated content in titles like Modern Warfare 3 and Black Ops 6. An Activision source indicated that fear of job loss prevents open discussion about AI's role. Meanwhile, actors in games like Black Ops 6 express discontent over job security amidst a rise in AI utilization and a lack of industry protections, coinciding with strikes among voice actors.
An anonymous source within Activision disclosed that employees hesitate to discuss generative AI usage in Call of Duty games due to fear of job security, highlighting internal tensions.
Activision's Call of Duty headquarters now acknowledges the use of generative AI tools in asset development, but fails to provide specific details on its application in the games.
Valve's requirement for AI disclosures comes amid rapidly evolving concerns regarding AI technology in gaming, raising questions on transparency among developers to their audiences.
The hiring of voice actors has seen instability, with reports of actors leaving over inadequate protections related to the use of AI technology in game development.
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